Sarah is a technical producer specializing in XR (virtual, augmented and mixed reality) development at Unity Technologies. She has been working in the XR industry for over 3 years and is an enthusiastic member of the developer community. Sarah spends much of her time exploring tools and techniques for content creation, sharing her findings with the community. Her mission is to empower developers and artists to create stunning interactive real time experiences. Prior to Unity, she built software at VR companies Pixvana and WorldViz. Sarah holds a Bachelor’s degree in Electrical Engineering from the University of California at Santa Barbara.